Search Issue Tracker

0
votes
Fixed

Sprite material disappears when opening a project created on 5.4 with 5.5

2D

-

Aug 04, 2016

-

Version/s: 5.4.0f3

To reproduce:1. open the attached project on 5.4.0f32. make sure unity_icon1 in the scene has Sprites-Default material on it3. close... Read more

4
votes
Not Reproducible

Revert value to Prefab doesn't remove property modifications and doesn't...

-

Aug 01, 2016

-

Version/s: 5.4.0f3

How to reproduce:1. Open the attached project2. Open Main scene3. Select "GameObject" in the Hierarchy4. Make a modification to the ... Read more

0
votes
Fixed

Debugger in MonoDevelop deadlocks the Editor

Scripting

-

Aug 03, 2016

-

Version/s: 5.3.5p3

Steps to reproduce the issue:1. Download and open attached project.2. Switch project target to iOS.3. Open the project in MonoDevelo... Read more

0
votes
By Design

Asset bundles fail to generate with cryptic error message

Asset Loading

-

Aug 02, 2016

-

Version/s: 5.4.0f3

To reproduce:1. Open attached project2. Press Tools -> Build Asset Bundles3. Editor will emit the errors and produce damaged asse... Read more

0
votes
Fixed

Errors when closing the "Save assets" window after exporting a package

IMGUI

-

Aug 04, 2016

-

Version/s: 5.5.0a5

Steps to reproduce : - make sure "Verify Saving Assets" is checked in the Preferences- create a new scene- save the scene- try to ex... Read more

0
votes
Fixed

[Linux Editor] Crash in ValidateSubMenu(void*) when opening context menus

Linux

-

Aug 02, 2016

-

Version/s: 5.4.0f3

Steps to reproduce:1) Open the attached project (bugTest.tar.gz).2) Open scene 'TestScene'.3) Press 'Play'.4) After a couple seconds... Read more

0
votes
Fixed

Editor crashes on "UI::PrepareOutput" when canvas is activated/deactivated

UI

-

Jul 28, 2016

-

Version/s: 5.4.0f2

Reproduction steps:1. Open the "UnityCrash" attached project.2. Open and play the "Game" scene.3. Click on the "Blur" button a sever... Read more

0
votes
Duplicate

Documentation button for NetworkTransform goes to page for MonoBehaviour

Networking

-

Aug 03, 2016

-

Version/s: 5.4.0f3

Reproduction steps:1. Open new project1. Attach a NetworkTransform to a GameObject2. Click on the manual icon next to NetworkTransfo... Read more

4
votes
Fixed

[Shuriken] ParticleSystem.time is reset when parent transform moves when...

Shuriken

-

Aug 03, 2016

-

Version/s: 5.4.0f2

How to reproduce: 1. Open the attached project and "ParticleSystemSimulateRepro.scene" in it.2. Play the scene to see expected behav... Read more

0
votes
Won't Fix

[GTX 970/980] Geometry Shader is not rendered in DX11

DirectX12

-

Apr 01, 2016

-

Version/s: 5.4.0b12

To reproduce the issue follow the steps:1. Open project user has attached2. Open "Dx11GeomertyShaderBug" scene3. Observe wireframe s... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.