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Input System returning mouse position (0, 0) when clicking on Editor and...
How to reproduce: 1. Open the attached project 2. Click Play 3. Click somewhere on the editor 4. Click somewhere in the Game View E... Read more
[macOS Big Sur] Screen flickers when using Graphics.DrawMesh
Reproduction steps: 1.Open the user's attached project 2.Play SampleScene Expected result: Screen shows checkers pattern Actual res... Read more
[Textures] ASTC compressor not deterministic between CPUs (causes asset ...
How to reproduce: 1. Open the user attached project (Asset_Bundle_Diff_Build.zip) on Linux 2. Open the "AssetBundles" window if it i... Read more
[UDP] The text for UDP Console link wraps in a single vertical line when...
The text for UDP Console link wraps in a single vertical line when shrinking the UDP settings Preconditions: Requires Client ID fro... Read more
[UDP] Text overflows while deleting text for IAP catalog Client input fi...
Text overflows while deleting text for IAP catalog Client input fields. Sometimes it also overflows and snaps back while quickly typ... Read more
Components are not shown in the external DLL referencing UnityEngine.UI....
How to reproduce: 1. Download the attached project 2. In the project's directory, delete the Library folder 3. Open the downloaded p... Read more
Crash/hang attempting to build for iOS after cancelling a build on repla...
Steps to reproduce: 1. Create a new project 2. Switch the platform to iOS and create a build 3. Start the build again and try to ov... Read more
DontSaveInEditor and NotEditable flags are not automatically added to th...
Reproduction steps: 1. Open the user's attached project 2. In the Project window, select SamplePrefab 3. In the Inspector window, ob... Read more
Custom UIElements Inspector is editable when GameObject has its Flags se...
Reproduction steps: 1. Open the user's attached project 2. In the Project window, select Cube 3. In the Inspector window, scroll dow... Read more
Unable to filter on downloaded assets
Description In 2018.4 and before, the Asset Store Window was able to filter on downloaded assets. Since 2020.1, it is not possible ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RenderBufferManager::Textures::GetTempBuffer when rendering a specific scene
- The Inspector header is incorrectly displayed when scripts are recompiled while a Scriptable Object instance is selected
- NullReferenceException is thrown when overriding the UxmlObjectReferences in template instances
- Shaders created with Shader Graph generate a large amount of shader variants and cause slow build times when using a baked lightmap in BIRP
- Shader Graph Matrix property produces random output values when SRP Batcher is enabled