Search Issue Tracker
By Design
Votes
1
Found in
5.3.5f1
Issue ID
816213
Regression
No
Custom "Internal-DepthNormalsTexture.shader" does not load on build
Reproduction steps:
1. Open attached "New Unity Project 9" project.
2. Open "1" scene.
3. Open the game view.
- Shadows are not visible through plane(picture attached).
4. Build and run this scene.
- Shadows are visible through plane(picture attached).
Note:
- 5.5.0a4 scene has a darker tone (contact me and I will create a new case).
- Expected behavior is not visible in the 5.4.0f2 Editor.
Reproduced with: 5.2.5f1, 5.3.6f1, 5.4.0f2, 5.5.0a4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
Add comment