Search Issue Tracker
By Design
Votes
1
Found in
5.3.5f1
Issue ID
816213
Regression
No
Custom "Internal-DepthNormalsTexture.shader" does not load on build
Reproduction steps:
1. Open attached "New Unity Project 9" project.
2. Open "1" scene.
3. Open the game view.
- Shadows are not visible through plane(picture attached).
4. Build and run this scene.
- Shadows are visible through plane(picture attached).
Note:
* 5.5.0a4 scene has a darker tone (contact me and I will create a new case).
* Expected behavior is not visible in the 5.4.0f2 Editor.
Reproduced with: 5.2.5f1, 5.3.6f1, 5.4.0f2, 5.5.0a4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window
Add comment