Search Issue Tracker
Fixed in 5.3.7
Votes
0
Found in
5.4.0f2
Issue ID
816582
Regression
No
[WSA] Bluetooth devices are not supported
On UWP and WSA platforms bluetooth device support is not implemented yet. Platforms support only wired devices, for example wired controllers.
Repro steps:
1. open project "joystick.zip".
2. play it on editor with bluetooth controller connected.
3. in "player settings" enable "Bluetooth" and "HumanInterfaceDevice" capabilities.
4. build to WSA 8.1 or WSA Universal 10 platform.
5. build and run generated project and try out bluetooth device.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
nilsubimax
Mar 05, 2018 15:58
Where can I find the joystick.zip? Would like to see some sample code on how to reproduce this