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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.

Postponed

Votes

0

Found in

5.4.0f1

Issue ID

816380

Regression

Yes

DLL debug files (mdb) aren't loaded until Unity reopens or enters play mode

Scripting

-

Steps to reproduce:

1. Extract attached folder and open DLLLoadBug project
2. Open Assets/Plugin folder in explorer and delete all of its contents
3. In another window open prebuild DLLs folder located in root folder of downloaded archive
4. Copy all of its contents (4 files) to Plugins folder
5. Get back to Unity and in top click "Example > Run"
6. Notice exception without a callstack
7. Enter and exit play mode
8. Do "Example > Run" again and notice that this time exception has a callstack

Reproduced with: 5.3.6f1, 5.4.0f2, 5.5.0a4
Not reproducible: 5.2.4f1

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