Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2018.4.X, 2019.2.X, 2019.3.X
Votes
1
Found in
2018.3.0a1
2019.1.0a1
2019.1.4f1
2019.2.0a1
2019.3.0a1
Issue ID
1162342
Regression
Yes
Shader compiler errors are occurring when using hull shader
How to reproduce:
1. Open the attached 'Grass.zip' project
2. Observe the Console
Expected result: No errors
Actual result: Shader compiler errors are occurring
Reproducible: 2018.4.2f1, 2019.1.7f1, 2019.2.0b6, 2019.3.0a6
Not reproducible: 2017.4.0f1, 2017.4.29f1, 'Shader error in 'Custom/Tess': Program 'hull', error X3084 ...' erros are occurring
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Resolution Note (fix version 2020.1):
Fixed in 2020.1.0a1
Backported to: 2018.4.12f1, 2019.2.9f1