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Votes
0
Found in
2021.3.34f1
2022.3.17f1
2023.2.4f1
2023.3.0b1
Issue ID
UUM-59597
Regression
No
"[PathTracer] Failed to add geometry with hash ' '; terrain has no triangles or is fully covered by hole(s)" errors and infinite baking time when generating lighting
Reproduction steps:
1. Open the attached "TrainLab_RERNG.zip" project
2. Open the "Game" scene
3. Open the Lightning window (Window > Rendering > Lighting)
4. Click “Generate Lighting”
5. Observe the Console
Expected result: No errors are thrown and lighting is generated
Actual result: [PathTracer] Failed to add geometry for terrain with hash '567a136e8dca89e0c3b1c8cb77f678bf'; terrain has no triangles or is fully covered by hole(s).” errors are thrown and baking time seems infinite
Reproducible with: 2021.3.34f1, 2022.3.17f1, 2023.2.4f1, 2023.3.0b1
Reproducible on: Windows 11
Not reproducible on: no other environment tested
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Resolution Note:
The project bakes fine in 2023.3.b5. It takes 47 minutes to bake, primarly because hundreds of trees were lightmapped - ideally they would be probe lit.
The error described in the bug report does not appear. Which specific version was this reproduced with? And do I need to make modifications to the scene to reproduce?