Search Issue Tracker

By Design

Votes

0

Found in

2021.3.34f1

2022.3.17f1

2023.2.4f1

2023.3.0b1

Issue ID

UUM-59597

Regression

No

"[PathTracer] Failed to add geometry with hash ' '; terrain has no triangles or is fully covered by hole(s)" errors and infinite baking time when generating lighting

--

-

Reproduction steps:
1. Open the attached "TrainLab_RERNG.zip" project
2. Open the "Game" scene
3. Open the Lightning window (Window > Rendering > Lighting)
4. Click “Generate Lighting”
5. Observe the Console

Expected result: No errors are thrown and lighting is generated
Actual result: [PathTracer] Failed to add geometry for terrain with hash '567a136e8dca89e0c3b1c8cb77f678bf'; terrain has no triangles or is fully covered by hole(s).” errors are thrown and baking time seems infinite

Reproducible with: 2021.3.34f1, 2022.3.17f1, 2023.2.4f1, 2023.3.0b1

Reproducible on: Windows 11
Not reproducible on: no other environment tested

  1. Resolution Note:

    The project bakes fine in 2023.3.b5. It takes 47 minutes to bake, primarly because hundreds of trees were lightmapped - ideally they would be probe lit.

    The error described in the bug report does not appear. Which specific version was this reproduced with? And do I need to make modifications to the scene to reproduce?

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.