Search Issue Tracker
[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...
To reproduce: 1. Build and run attached project 1a On Android you have to enable multithreaded rendering in PlayerSettings 2. Tap ar... Read more
[Render] Camera.Render does not work in the editor, works in builds
Steps to reproduce: 1. Open the attached project 'RenderOnce' 2. Open 'test' scene 3. Script is attached to the cube which renders ... Read more
[Quest] Foveation is not present when the Player is built with Vulkan an...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/FFR.unity” Scene 3. Switch to the Androi... Read more
[APV] ProbeVolumeDebug shader warnings first time opening a project
Reproduction: 1) Open the HDRP sample project from the hub 2) Enable ABV debug mode Window->Analysis-Rendering Debugger->Probe... Read more
SBP Support for Mip Stripping
Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more
'Open Scene Additive' option is enabled in context menu when right-click...
How to reproduce: 1. Create and open a new project 2. In the Project window expand the 'Packages' folder 3. Right-click on one of th... Read more
Scene view pan is not ignored when using custom tools with popup menus
Reproduction steps: 1. Open the attached project “ContextMenuIssue” 2. Open the “Assets/SelectionUtility/Sample/SelectionUtilitySa... Read more
Changing scale of Tree prefab instance (in scene) and then undo/redo cha...
Tree Creator trees Repro Steps: 1. Create new project 2. Create a Tree object via GameObject -> 3D Object -> Tree 3. Create a Terra... Read more
Incorrect size of environment depth texture is returned when using “TryA...
How to reproduce: 1. Open the user’s attached “ARFoundation-samples-unity.zip” project 2. Add “Debug.Log(depthImage.width + " " + ... Read more
[SubGraphs] Certain parameters throw 'unexpected type' exceptions when u...
Repro steps: 1. Import the attached package 2. Open the ParamterIssue.vfx and/or the ParameterSubGraphIssue subgraph 3. Observe the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animation Clip with Legacy enabled does not play when Time.timeScale is set to 0 despite Update mode set to "Unscaled time"
- Rename is enabled on subfolder empty space - "Can't rename to empty name" warning
- SamplerState Property Missing Anisotropic Filtering
- Visual glitches when using Handles API
- The RGBA color values are inconsistent when comparing two identical colors set in the Inspector