Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b1
Issue ID
756994
Regression
Yes
[Canvas] [Image] Size and rotation of child image inside canvas changes unproportionally when canvas scale is changed
Reproduction steps:
1. Open attached Unity project.
2. Open "CanvasError" scene.
3. Select "Cube > Canvas" game object in the hierarchy.
4. Play the scene.
Actual behavior: notice, that scale of the "Image" game object gets much smaller and rotates when "Canvas" is scaled and threshold somewhere between 0.009 and 0.011 is crossed(GIF attached).
Expected behavior: same behavior as in previous Unity version - "Image" scales proportionally.
Reproduced with: 5.4.0b1
Not reproducible with: 5.4.0a6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Asset X has no meta file, but it's in an immutable folder. The asset will be ignored.” errors are thrown when importing package with files not listed in package.json's "files" property
- There is no way to adjust the HDR Paper White value of the Unity Editor's interface, making it difficult/uncomfortable for some developers to work on very dark/bright scenes in HDR
- Animator window has a dropdown button that throws “MissingReferenceException” error on a new project when the previous project had a GameObject with an animation
- Animator State name overflows outside the visual box when the State has a long name
- UI Document file remains marked as Dirty after Undoing made changes
Add comment