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"EditorApplication" and "EditorWindow" Update are not called when a Moda...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the Modal Window (Test > Modal Window) 3. Observe the values ... Read more
NullReferenceException is thrown when in the Player and not in the Editor
How to reproduce: 1. Open the attached project "IN-78869.zip" 2. Build And Run the project 3. Click the "Start" button in the Pla... Read more
Crash on SourceAssetDBReadTxn::SourceAssetDBReadTxn when opening a proje...
Reproduction steps: 1. Open the attached “Crystal Runners“ 2. In the "Enter Safe Mode?" pop-up select "Ignore" 3. Observe the Edi... Read more
"SceneRoot Grid" field in Tile Palette "GameObject Brush" can't be expan...
How to reproduce: 1. Import the "Dragon Crasher" sample into the Unity 2. In the project window navigate to Assets -> Tilemaps -> ... Read more
The serialized custom class declaration set to null gets instanced once ...
How to reproduce: 1. Open the “Repro_stripped“ project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Observe the Console w... Read more
Floating window tabs are too big
*Steps to reproduce:* # Create a new project # Select multiple items in the Project window # Open floating windows (Right clic... Read more
[Ubuntu] Editor windows all open at the minimum size
*Steps to reproduce:* # Create any project. # Open any editor windows that are undocked, or undock tabs from the editor. *Act... Read more
The button in the drop-down list of the Editor's Menu bar fails to open ...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “About Unity” or any other window available from the drop-d... Read more
Animator side section resize functionality skewed from mouse cursor
*Steps to reproduce:* 1. Open a new Unity Project. 2. Open the 'Animator' window by navigating to Window > Animation > Animato... Read more
Brush picking dropdown occupies the whole window when Tile Palette is do...
How to reproduce: 1. Import the "Dragon Crasher" sample into the Unity 2. In the project window navigate to Assets -> Tilemaps -> ... Read more
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