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[DX12] Player crash on UnityMain when building HDRP Sample on Windows
Reproduction steps: 1. Create a new HDRP sample project 2. Build and Run the project Expected result: Player starts Actual res... Read more
Animator window "Parameters" tab Search can't be unfocused when clicking...
How to reproduce: 1. Open the "Dragon Crashers" sample in Unity 2. Open the "Scene_Prefabs_Lineup" scene 3. In the Hierarchy unde... Read more
"UnityException: HasFloatImpl can only be called from the main thread" e...
Reproduction steps: 1. Open the attached “ReproProj” project 2. Open the “Assets/Scenes/SampleScene” scene 3. Enter and exit the ... Read more
Wrong Label is deleted when user is trying to delete a newly created Lab...
*Steps to reproduce:* # Create a 2D Project # Create a Sprite Library Asset and open in in the Sprite Library Editor # Create ... Read more
Cannot select multiple Labels in the Sprite Library Editor when using Gr...
*Steps to reproduce:* # Create a 2D Project # Create a Sprite Library Asset and open in in the Sprite Library Editor # Create ... Read more
"Dragon Crashers" PSD Imports have weird tags
How to reproduce: 1. Import the "Dragon Crashers" into Unity 2. In the Project window go to Assets -> Art -> Characters -> Knight ... Read more
Renaming functionality for Labels is available to users when multiple La...
*Steps to reproduce:* # Create a 2D Project # Create a Sprite Library Asset and open in in the Sprite Library Editor # Create ... Read more
[Android] Player freezes on the Android device when using IL2CPP Scripti...
How to reproduce: 1. Open the “IN_78953” project 2. In the Build Settings “Run Device” dropdown, select the desired device 3. Pre... Read more
Crash on mono_custom_attrs_from_class when moving a certain folder
How to reproduce: 1. Open the attached "CrashRepro" project 2. Move the “Ink“ folder from the “Plugins“ folder to any other folder... Read more
Category is unselected when reverting changes in the Sprite Library Editor
*Steps to reproduce:* # Create a 2D Project # Create a Sprite Library Asset and open in in the Sprite Library Editor # Create ... Read more
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