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[URP] NullReference Exception is thrown on changing "Light Type" under L...
On changing "Light Type" under Light 2D(Experimental) in prefab asset editor throws NullReference Exception, refer to the attached v... Read more
Can't select sRGB color format for Render Texture on HDRP project
Tested on 2021.1.0a6 + HDRP 10.1 Steps to repro: 1) Start a new HDRP project (make a template or just import package)2) Create a new... Read more
[PhysX] Articulation joint Motion - "Limited" can be broken by force
How to reproduce:1. Open the user's attached project ("ArmRobot.zip")2. Enter Play mode3. Aim at the robot arm and shoot spheres cli... Read more
Dragging a Game Object into a Scene that is not loaded causes other not ...
How to reproduce:1. Open attached "New Unity Project.zip" project and Scenes/SampleScene scene2. Additively load Scene A and Scene B... Read more
Splitter resize cursors flicker on Linux and Windows
When mousing over a splitter on Windows or Linux, sometimes the resize cursor changes to an arrow for a pixel before changing back t... Read more
[Reflection Probes] GameObjects are black when two GameObjects with Meta...
How to reproduce:1. Open the attached "New Unity Project.zip" project2. Open the "SampleScene" Scene3. Double-click the "Cube" GameO... Read more
[ShaderGraph] Pressing the Enter key does not expand the selected Node C...
How to reproduce:1. Create a new URP Template project2. Create a Blank Shader Graph3. Press Spacebar to open the Node creation menu4... Read more
[Pixyz] [macOS] Pixyz windows are black, there are no warnings in the c...
Reproduction steps:1. Open the project in "PiXYZTest.zip"2. Go to Menu Item Pixyz -> Import Model3. Click Open License Manager Ex... Read more
[Device Simulator][UX] Missing dropdown to switch to Game view
How to reproduce:1. Create a new project2. Go to Game tab3. From 'Game' dropdown switch to Simulator view (by clicking Simulator)4. ... Read more
[XR]][Vulkan][Quest1] Apps have significantly higher memory consumption ...
Repro steps:1. Open the user's attached project "VulkanTest.zip"2. Make sure Graphics API is set to GLES3. Build and Run on Quest1/2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ConstraintProjectionTree::projectionTreeBuildStep when ConfigurableJoint uses JointProjectionMode.PositionAndRotation and connected Rigidbody switches from kinematic to non-kinematic
- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window
- [Multiplayer TPS Sample] Grenade launcher explosion misses the Player when the Collider count exceeds HitColliderBuffer
- OS Notification Documentation is missing when following hyperlink in Notifications Settings in Hub
- Canvas Scaler sets local transforms (Position, Rotation, Scale) to 0 when Canvas is edited in Prefab Mode