Search Issue Tracker
Won't Fix
Votes
1
Found in
5.3.4f1
Issue ID
781873
Regression
No
[UI] Duplicating child objects of Canvas with rotation set to Worldspace sets incorrect scale values
Steps to reproduce:
1) open users attached project
2) select from hierarchy cube>CanvasWithLocalRotation>Panel
3) duplicate (ctrl+D)
Actual: X and Z scale values of the duplicated panel are incorrect
Expected: Duplicated panel should have the same values as the original
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
- Files in the target folder are deleted without a proper warning when building an iOS project
Add comment