Search Issue Tracker
Fixed
Fixed in 6000.0.23f1, 7000.0.0a5
Votes
0
Found in
6000.0.7f1
7000.0.0a1
Issue ID
UUM-74040
Regression
No
Background color of "Value B" property doesn't change when the "Preview" mode is turned on in the Animation window
Reproduction steps:
1. Open the attached “repro_IN-78023“ project
2. Open the “Assets/OutdoorsScene.unity“
3. In the Hierarchy, select the “Quad“ GameObject
4. In the Animation window (“Window → Animation → Animation“), press the “Preview“ button in the top-left
5. In the Inspector, under the “Inputs“ (“Inspector → Material → Inputs“), observe the background colors of the parameters
Expected result: Background color of “Color“, “Value A“ and “Value B“ parameters is dark blue
Actual result: Background color of “Color“ and “ Value A“ parameters is dark blue while background color of “Value B“ parameter is not
Reproducible with: 2021.3.39f1, 2022.3.34f1, 6000.0.7f1
Reproducible on: Windows 10 (22H2)
Not reproducible on: No other environments tested
Notes:
- Same issue happens with the recording mode but with a dark red background color
- Mainly seems to affect extension methods from UnityEditor.Rendering.MaterialEditorExtension
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text overlap and is unreadable in Inspector > Terrain Paint Texture after creating new Terrain Layer
- Event "XRInputSubsystem.trackingOriginUpdated" triggers twice when recentering the view
- UITK TextField value is overwritten incorrectly by the converter result when Binding Mode is set to "To Source"
- Out of memory crash when selecting more than 80000 Assets simultaneously
- UI Toolkit Button text is not rendered when the Button has fixed height with specific Icon font
Resolution Note:
Hi, this issue is too low priority for us, our resources are focus on higher priority and it is unlikely we will have the time to look at this one. Please re-open if it is critical. thanks