Search Issue Tracker


Fixed in 6000.0.10f1



Found in


Issue ID




[URP][Doc Sample] Create-custom-renderer-feature blur sample does not work on Vulkan



Note: ** according to comments from dev, we should edit edit the doc sample to not use frame bufferfetch as the blur effect samples pixel from another location, not current pixel.


*Steps to reproduce:*

1. Open attached project (

2. PlayerSettings > Graphics API > make sure Vulkan is on top of the list

3. Open SampleScene

*Actual results:* Only vertical blur works.

*Expected results:* Both vertical and horizontal blur works

*Reproducible with versions:* 6000.0.6f1.6450.492

*Not reproducible with versions:* 

*Can’t test with versions:* 

*Tested on (OS):*
Windows Vulkan editor
Windows DX11 editor (rendering fine)
Windows DX12 editor (rendering fine)

* The blur sample comes from doc []

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.