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Fixed in 6000.0.8f1
Votes
0
Found in
6000.0.7f1
Issue ID
UUM-74048
Regression
Yes
Black screen rendered when making a non-development Build
*Steps to reproduce:*
1. install the latest Unity 6000.0.7f1
2. create a new project with the Core 3D URP template
3. if desired, ad a cube to the scene and save the scene
4. go to Build Profiles and ensure that you're NOT making a Development build
5. Build and Run - and notice the black screen
*Actual results:* black screen is rendered
*Expected results:* the normal empty screen background (and a cube) should be visible
*Reproducible with versions:* 6000.0.7f1
*Not reproducible with versions:* 6000.0.6f1
*Can’t test with versions:*
*Tested on (OS):* Windows 10, macOS Sequoia 15.0 (M1)
*Notes:*
* Not reproducible in development builds
in the Player.log, I get a lot of these errors:
NullReferenceException: Object reference not set to an instance of an object
at UnityEngine.Rendering.Universal.Internal.DrawObjectsPass.Render (UnityEngine.Rendering.RenderGraphModule.RenderGraph renderGraph, UnityEngine.Rendering.ContextContainer frameData, UnityEngine.Rendering.RenderGraphModule.TextureHandle colorTarget, UnityEngine.Rendering.RenderGraphModule.TextureHandle depthTarget, UnityEngine.Rendering.RenderGraphModule.TextureHandle mainShadowsTexture, UnityEngine.Rendering.RenderGraphModule.TextureHandle additionalShadowsTexture, System.UInt32 batchLayerMask) [0x00023] in <186a86a02ba844388ca90ce9a44c8f44>:0
at UnityEngine.Rendering.Universal.UniversalRenderer.OnMainRendering (UnityEngine.Rendering.RenderGraphModule.RenderGraph renderGraph, UnityEngine.Rendering.ScriptableRenderContext context) [0x004f3] in <186a86a02ba844388ca90ce9a44c8f44>:0
at UnityEngine.Rendering.Universal.UniversalRenderer.OnRecordRenderGraph (UnityEngine.Rendering.RenderGraphModule.RenderGraph renderGraph, UnityEngine.Rendering.ScriptableRenderContext context) [0x000dc] in <186a86a02ba844388ca90ce9a44c8f44>:0
at UnityEngine.Rendering.Universal.ScriptableRenderer.RecordRenderGraph (UnityEngine.Rendering.RenderGraphModule.RenderGraph renderGraph, UnityEngine.Rendering.ScriptableRenderContext context) [0x0004c] in <186a86a02ba844388ca90ce9a44c8f44>:0
at UnityEngine.Rendering.Universal.UniversalRenderPipeline.RecordRenderGraph (UnityEngine.Rendering.RenderGraphModule.RenderGraph renderGraph, UnityEngine.Rendering.ScriptableRenderContext context, UnityEngine.Rendering.Universal.ScriptableRenderer renderer) [0x00000] in <186a86a02ba844388ca90ce9a44c8f44>:0
at UnityEngine.Rendering.Universal.UniversalRenderPipeline.RecordAndExecuteRenderGraph (UnityEngine.Rendering.RenderGraphModule.RenderGraph renderGraph, UnityEngine.Rendering.ScriptableRenderContext context, UnityEngine.Rendering.Universal.ScriptableRenderer renderer, UnityEngine.Rendering.CommandBuffer cmd, UnityEngine.Camera camera, System.String cameraName) [0x00037] in <186a86a02ba844388ca90ce9a44c8f44>:0
at UnityEngine.Rendering.Universal.UniversalRenderPipeline.RenderSingleCamera (UnityEngine.Rendering.ScriptableRenderContext context, UnityEngine.Rendering.Universal.UniversalCameraData cameraData) [0x002da] in <186a86a02ba844388ca90ce9a44c8f44>:0
at UnityEngine.Rendering.Universal.UniversalRenderPipeline.RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext context, UnityEngine.Camera baseCamera) [0x00372] in <186a86a02ba844388ca90ce9a44c8f44>:0
at UnityEngine.Rendering.Universal.UniversalRenderPipeline.Render (UnityEngine.Rendering.ScriptableRenderContext renderContext, System.Collections.Generic.List`1[T] cameras) [0x00075] in <186a86a02ba844388ca90ce9a44c8f44>:0
at UnityEngine.Rendering.RenderPipeline.InternalRender (UnityEngine.Rendering.ScriptableRenderContext context, System.Collections.Generic.List`1[T] cameras) [0x0001c] in <7345f5c692b542bcb1ac3f9c4569042d>:0
at UnityEngine.Rendering.RenderPipelineManager.DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset pipelineAsset, System.IntPtr loopPtr, UnityEngine.Object renderRequest) [0x00040] in <7345f5c692b542bcb1ac3f9c4569042d>:0
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