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0
votes
Won't Fix

Bool PropertyField is unclickable if it is Indented and has low labelWidth

IMGUI

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Mar 04, 2016

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Version/s: 5.4.0b8

Steps to reproduce: 1. Open attached project "776991.zip"2. Open scene "repro"3. In hierarchy, select Direction Light4. Notice that ... Read more

1
votes
Fixed

[Android]Application.targetFrameRate cannot be set lower than 30

Android

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Mar 05, 2016

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Version/s: 5.3.3p2

To reproduce:1) Create new project2) Create a script which in Start() would set "Application.targetFrameRate = 10;"3) Attach the scr... Read more

0
votes
By Design

Inherited variable which is never set doesn't throw error

WebGL

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Mar 02, 2016

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Version/s: 5.3.3p1

Steps to reproduce:1. Build and run attached project to WebGL.2. Check console - no null reference in console and "in printstuff!" i... Read more

0
votes
Fixed

[VR] Non-fullscreen viewport rect bounds not honored in VR mode

VR

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Mar 05, 2016

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Version/s: 5.4.0b9

In VR mode viewport rect bounds are not obeyed. This causes inset viewports which are intended to occupy a portion of the screen to ... Read more

2
votes
Fixed

Text with "Best fit" enabled does not work with new line symbol.

UI

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Mar 06, 2016

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Version/s: 5.3.2f1

Text with "Best fit" enabled does not work with new line symbol. Steps to reproduce:1. Download and open attached project's scene "S... Read more

0
votes
Fixed

External: [WebGL][Chrome] Mouse cursor imprecision on low frame rate

WebGL

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Feb 26, 2016

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Version/s: 5.3.3f1

Steps to reproduce:1. Build and run attached project's scene "MouseDeltaTestScreen" to WebGL.2. Set FPS to 15 (Input field in upper ... Read more

0
votes
Fixed

[CommandBuffer] Material keywords are ignored in CommandBuffer

Graphics - General

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Mar 07, 2016

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Version/s: 5.4.0b8

Material keywords, which are set by EnableKeyword or shaderKeywords, are ignored in CommandBuffer.DrawMesh and Blit. These commands ... Read more

1
votes
Won't Fix

Gizmos of camera are misdrawn if camera uses custom projection matrix

Camera

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Mar 04, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Open attached project2. Open scene "test"3. Select main camera and notice that gizmos and camera's view do no... Read more

1
votes
Fixed

Scene view and scene manipulation tools becomes unresponsive when "Edito...

IMGUI

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Mar 06, 2016

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Version/s: 5.3.2p1

Reproduction steps:1. Open attached project.2. Open "1" scene.3. Select "Main Camera" game object and expand attached "Test Scene GU... Read more

0
votes
Fixed

Registering Transform into Undo.RegisterCreatedObjectUndo and changing t...

Assets Management

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Mar 06, 2016

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Version/s: 5.3.2p2

Steps to reproduce: 1. Open attached project2. In top menu, open "Window > Crash Tester"3. In CrashTestWind, click "Create Transf... Read more

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