Search Issue Tracker
Fixed in 5.3.5
Votes
2
Found in
5.3.2f1
Issue ID
777337
Regression
Yes
Text with "Best fit" enabled does not work with new line symbol.
Text with "Best fit" enabled does not work with new line symbol.
Steps to reproduce:
1. Download and open attached project's scene "Scene0".
2. Enter play mode.
3. Type "Type some text in" and press enter.
4. Text is not fitted correctly.
Reproduced with 5.4.0n9, 5.3.3p2, 5.3.0f4. (Windows 10)
Not reproduced eith 5.2.4f1.
Comments (5)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Daniel-Koozer
Feb 17, 2017 21:18
Still occurs in 5.3.6p6, Windows Editor
kangawallapuss
Jun 29, 2016 07:57
I solved my problem by adding an additional new line at the end of my text string.
kangawallapuss
Jun 29, 2016 07:50
...Okay now that fix isn't working. I don't really know what is going on.
kangawallapuss
Jun 29, 2016 07:39
I experienced this bug in Unity 5.3.5f1 personal.
Can be fixed simply by removing the text component and recreating it.
drspoik
Jun 14, 2016 10:58
This bug still exists in Unity 5.3.5f1
Mac Editor and WebGL Build