Search Issue Tracker
Fixed
Votes
1
Found in
5.3.3p2
Issue ID
777167
Regression
No
[Android]Application.targetFrameRate cannot be set lower than 30
To reproduce:
1) Create new project
2) Create a script which in Start() would set "Application.targetFrameRate = 10;"
3) Attach the script to any object in scene
4) Set Development Build and Autoconnect Profiler
5) Build and run on Android
6) See in profiler that FPS defaulted back to 30
DUT:
Xiaomi Mi Pad (Android 4.4.4)
Google Nexus 5 (Android 6.0.1)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
Add comment