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Fixed in 5.4.1

Votes

0

Found in

5.4.0b9

Issue ID

777107

Regression

Yes

[VR] Non-fullscreen viewport rect bounds not honored in VR mode

VR

-

In VR mode viewport rect bounds are not obeyed. This causes inset viewports which are intended to occupy a portion of the screen to erroneously cover the entire screen.

Comments (3)

  1. 56a15bf3982e376c4d0a9c194ae58b39?d=mm

    helgewl

    Mar 20, 2017 08:44

    Tested and confirmed fixed in 5.5.0f3

  2. 9d790f7403a619c22025e05a977ea54f?d=mm

    VRBoyzzz

    Oct 27, 2016 20:00

    Still not fixed.

  3. 75eab2445ef236e05915a6b54d5654fd?d=mm

    mikewarren

    Oct 13, 2016 15:56

    This issue is NOT fixed in either 5.4.1 or 5.4.2.
    This is a high priority issue for implementing multi-screen stereoscopic VR systems.

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