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2
votes
Postponed

[MemoryLeak] After playing scene, more memory is allocated than released

Mono

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Jan 23, 2016

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Version/s: 5.4.0b3

Steps to reproduce:1. Turn on Task Manager to monitor the leak2. Play and stop empty project repeatedly (w/o any objects in it at al... Read more

0
votes
Fixed

[GLCore] Creating empty render texture, has its color uncleared

OpenGL

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Feb 25, 2016

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Version/s: 5.2.2p3

Info:New render textures in opengl core have its color uncleared. Also even after the play it still showed in project view. Project ... Read more

0
votes
Fixed

MSAA render textures + image effects combination not working

Graphics - General

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Feb 25, 2016

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Version/s: 5.2.2p3

Project Steps:1. Select render texture "New Render Texture"2. And change its type to "ARGB Float"3. And back to "ARGB32"4. Notice th... Read more

0
votes
Duplicate

[OSX] Opening the some views (In different window) results in bordless w...

Editor - Other

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Mar 03, 2016

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Version/s: 5.3.3p2

Info:First time opened view (seperated window) has no borders/shadows. Project Steps:1. Open project.2. Open "console view", make su... Read more

0
votes
Duplicate

[WebGL] crackles when playing short audio clip often

WebGL

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Mar 04, 2016

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Version/s: 5.3.3p2

-e: see title, weird noises when playing in WebGL but fine in Editor and standalone -repro:--open attached scene in editor--enter pl... Read more

0
votes
Fixed

[OSX] Fullscreen + scaling + MSAA frequent resizing causes screen artifacts

OpenGL

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Mar 04, 2016

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Version/s: 5.3.3p2

Project Steps:1. Build & Run. (Builded player in ../Bin folder)2. The player gong to resize itself every 2 seconds.3. Take close... Read more

0
votes
Fixed

Cannot undo Toggle bypass on an effect

Audio

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Mar 04, 2016

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Version/s: 5.3.3p2

Steps to reproduce : - create a new Audio Group- add an effect- click the dot next to it to Toggle bypass on that effect- press ctrl... Read more

0
votes
Fixed

[GraphicsAPI] Shaders do not reimport when switching from an API where t...

Shaders

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Mar 04, 2016

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Version/s: 5.3.3p2

When switching from GLCore to OpenGL2 and some shader functionality doesn’t work, switching back to GLCore won’t make the shader wor... Read more

0
votes
Fixed

[ImageEffects] DoF creates "ghosting" on objects within focal range when...

Image Effects

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Mar 04, 2016

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Version/s: 5.3.3p2

DoF creates "ghosting" on objects within focal range when against dark background. Repro Steps: 1) Open attached project and scene "... Read more

0
votes
Duplicate

Scripts are missing on gameobjects after refactoring class name in MonoD...

CodeEditors

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Mar 04, 2016

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Version/s: 5.3.3p2

- Add a script and attach it to any gameobject on the scene- Open this script in MonoDevelop- Refactor class name in the script to s... Read more

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