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[MemoryLeak] After playing scene, more memory is allocated than released
Steps to reproduce:1. Turn on Task Manager to monitor the leak2. Play and stop empty project repeatedly (w/o any objects in it at al... Read more
[GLCore] Creating empty render texture, has its color uncleared
Info:New render textures in opengl core have its color uncleared. Also even after the play it still showed in project view. Project ... Read more
MSAA render textures + image effects combination not working
Project Steps:1. Select render texture "New Render Texture"2. And change its type to "ARGB Float"3. And back to "ARGB32"4. Notice th... Read more
[OSX] Opening the some views (In different window) results in bordless w...
Info:First time opened view (seperated window) has no borders/shadows. Project Steps:1. Open project.2. Open "console view", make su... Read more
[WebGL] crackles when playing short audio clip often
-e: see title, weird noises when playing in WebGL but fine in Editor and standalone -repro:--open attached scene in editor--enter pl... Read more
[OSX] Fullscreen + scaling + MSAA frequent resizing causes screen artifacts
Project Steps:1. Build & Run. (Builded player in ../Bin folder)2. The player gong to resize itself every 2 seconds.3. Take close... Read more
Cannot undo Toggle bypass on an effect
Steps to reproduce : - create a new Audio Group- add an effect- click the dot next to it to Toggle bypass on that effect- press ctrl... Read more
[GraphicsAPI] Shaders do not reimport when switching from an API where t...
When switching from GLCore to OpenGL2 and some shader functionality doesn’t work, switching back to GLCore won’t make the shader wor... Read more
[ImageEffects] DoF creates "ghosting" on objects within focal range when...
DoF creates "ghosting" on objects within focal range when against dark background. Repro Steps: 1) Open attached project and scene "... Read more
Scripts are missing on gameobjects after refactoring class name in MonoD...
- Add a script and attach it to any gameobject on the scene- Open this script in MonoDevelop- Refactor class name in the script to s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved