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Package Manager window remove/install button is not visible when the win...
h5. Description In Package Manager window details pane, action buttons are located at the top-right of the window. This becomes pro... Read more
User is able to Save a Search without a Previous Search selected when 'i...
*Steps to reproduce:* # Create or open any Project # Navigate to Window > Search > New Window # Double click any of the "Narro... Read more
GameObject does not collide with other GameObjects when the GameObject's...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Enter Play Mode 4. Observe t... Read more
Shader timeout error in "PathTracingMain" when building the Player via S...
How to reproduce: 1. Open the user-attached project “SmokeTest” 2. In the upper tool bar go to Build → Do 3. Observe the results... Read more
Unable to sort results when using the Search
How to reproduce: 1. Create and open a new project 2. Open Window>Search>New Window Expected results: There is a "Sort current ... Read more
Crash on VertexUtility::CopyChannel when selecting or using a specific S...
How to reproduce: 1. Open the attached "LegoSceneRepro" project 2. Open the “Assets/Arts/Lego_Scenes/Day_Scene.unity“ Alternati... Read more
UI Toolkit Foldout cannot be bound when Serializable property is used
Reproduction steps: 1. Open the attached “TestUIToolkitKitBinding.zip” project 2. Click on the “BindingTestObject.asset” in the Pr... Read more
ListView does not automatically update when using data binding
How to reproduce: 1. Open the “IN-77026_repro“ project 2. Open the Assets → UI → “Leaderboard.uxml“ 3. Select Assets → Scripts → ... Read more
[Android] Horizontal graphical artifacts are visible in Player when usin...
How to reproduce: 1. Open the user-attached “RenderGraphGraphicsJobsIssue-6000.0” project 2. Open the Build Profiles window (File → ... Read more
[Android][Vulkan] SSAO is rendered in the incorrect position when using ...
Steps to reproduce: 1. Open the “PreRotationIssue” project 2. Build And Run the project on the device 3. Observe the device’s scr... Read more
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