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By Design
Votes
0
Found in
5.4.0b8
Issue ID
776012
Regression
No
[ReflectionProbes] When blending, probe with higher importance doesn't override the result
http://docs.unity3d.com/Manual/UsingReflectionProbes.html
Blending section mentions "When one probe involved in the blend has a higher Importance value than another, the more important probe overrides the other in the usual way.", but it doesn't happen
To reproduce:
1. Open attached project
2. Open scene 1
3. Increase importance of one of the reflection probes
4. Notice that the sphere between them, still uses both equally
By design:
Reflection probe boundaries weren't overlapping
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