Search Issue Tracker
Won't Fix
Votes
3
Found in
6000.0.4f1
Issue ID
UUM-96906
Regression
No
[Multiplayer Play Mode] Using custom dependencies and ScriptedImporters triggers "Asset Database is set to Read Only" errors in virtual instances
How to reproduce:
1. Download and open the attached project
2. Enable the "Player 2" checkmark in the "Multiplayer Play Mode" window
3. Reimport "Assets/MyScriptedAsset.foo"
4. In the toolbar, select Select "Bug/Update Custom Dependency"
Expected outcome: No errors appear in the "Player 2" window's console
Actual outcome: "Asset Database is set to Read Only, but it has found out-of-date assets. This should not happen!" errors appear in the "Player 2" window's console
Reproduces with: 6000.0.4f1 (Multiplayer Play Mode 1.0.0)
Could not test with: 2021.3, 2022.3 (Project breaks when downgrading, package errors)
Comments (1)
-
Smeid
Jul 11, 2024 11:33
I can confirm this on Unity 6000.0.8f1 and Multiplayer Play Mode 1.2.1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “+” button does nothing and has no functionality when clicked in Human Template "Bone Template" list
- Solid gray or black areas are present when using ShaderGraph with Custom Function nodes without manual reimport
- The Multiplayer Play mode tool doesn't see the list of Play Mode scenarios when using 6000.3.x
- Input field does not update when selecting the same input field after previous input was canceled
- No warning thrown when modifying array size while editing multiple objects
Resolution Note:
There are no fixes planned for this Bug