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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.

Postponed

Votes

0

Found in

5.2.0b3

Issue ID

716053

Regression

No

Shader Render Queue Changes doesn't properly reflect in Material m_CustomRenderQueue property

Shaders

-

To reproduce:
1.Create new project, import attached "CustomShader.shader" file.
2.Change project settings in Project Settings > Editor > Asset Serialization > Force Text.
3.Create new material from imported shader.
4.In text editor open "CustomShader.shader" and change line 9 to:
Tags { "Queue"="Transparent" "RenderType"="Transparent" }
5.Open created material in text editor, notice m_CustomRenderQueue value is set to 2000, which is wrong render queue.

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