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Errors "glClientWaitSync: Expected application to have kicked everything...
How to reproduce:1. Open the "IN_62597" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Press Bui... Read more
Scrollbar stops velocity of 'Scroll Rect' unexpectedly
Reproduction Steps:1. Open User's project2. Run "TestScene"-Note: "Scrollbar On" should be activated, therefore greyed.3. Try pullin... Read more
[AsyncLoadInEditor] Crash on Sprite::Transfer<GenerateTypeTreeTransfer> ...
Reproduction steps:1. Open the attached project “CrashRepro“2. Build the project (File > Build and Run) Expected result: Project ... Read more
alt-tabbing away from fullscreen game stops updates
-e: When alt-tabbed away from the game, while the game is in full-screen mode, under Windows only, the game stops receiving Update()... Read more
[Android] [Play Asset Delivery] "Not enough storage space to install req...
Reproduction steps:1. Extract the attached project “ReproProj”2. Use the instructions to install the Player on the device https://de... Read more
blender exported model crashes editor on inport
-e: see title -repro:--imported attached fbx or blender file into empty project (see all the way down)--NOTICE the editor crashes Read more
Emission of the Particle System is not visible when the Particle System ...
How to reproduce:1. Open the user’s attached “TrailsBug.zip” project2. In the Hierarchy window, select the “Orbiter” GameObject3. Ob... Read more
OnTriggerEnter2D behaves like OnTriggerStay2D under certain circumstances
Steps to reproduce : - import the project attached- open the "Test" scene- press play and notice the messages in the console Duplica... Read more
[Windows] "Layout update is struggling to process current layout " error...
To reproduce:1. Open my attached project "DoYouCopy.zip"2. In Hierarchy window, find "ButtonMap" Game Object and select it3. In Hier... Read more
Assigning a custom Debug.logger.logHandler doesn't intercept thrown exce...
To reproduce:1. Open project2. Press playNotice that the "Test" class intercepts Debug.Log and Debgu.LogException, but doesn't inter... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs