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Fixed in 2019.2.X
Fixed in 2019.1.X
Votes
11
Found in
2019.1.0a10
2019.1.0a11
Issue ID
1106900
Regression
Yes
[Windows] "Layout update is struggling to process current layout " errors when selecting GameObject in Hierarchy window
To reproduce:
1. Open my attached project "DoYouCopy.zip"
2. In Hierarchy window, find "ButtonMap" Game Object and select it
3. In Hierarchy window, find "Map" Game Object and select it
4. Observe the console
Expected: no errors appear
Actual: console errors being flooded "Layout update is struggling to process current layout "
Reproduced in: 2019.1.0a10, 2019.1.0a11
Not reproduced in: 2018.2.19f1, 2018.3.0f1, 2019.1.0a1, 2019.1.0a9
Note1: issue only appears when selecting if the both of the object have Image component enabled, seems like there's several more conditions to be met
Note2: issue does not reproduce if editor is not maximized
Note3: does not reproduce on Mac
Note4: full error: Layout update is struggling to process current layout (consider simplifying to avoid recursive layout): VisualElement unity-panel-container15 (x:0.00, y:0.00, width:389.00, height:947.00) world rect: (x:0.00, y:0.00, width:389.00, height:947.00)UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
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JayGaura
Jul 23, 2024 03:18
Still happening in 2023.2.0f1.
Layout update is struggling to process current layout (consider simplifying to avoid recursive layout): PanelRootElement PanelSettings (x:0.00, y:0.00, width:560.54, height:254.90) world rect: (x:0.00, y:0.00, width:560.54, height:254.90)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /Users/bokken/build/output/unity/unity/Modules/IMGUI/GUIUtility.cs:206)
xavier_stripetv
May 10, 2024 15:16
still happening in 2022.3.28f1 LTS :(
lclemens
Dec 17, 2022 20:34
Just installed 2022.2.b16 . Opened package manager. console is filled with hundreds of errors like this:
"Layout update is struggling to process current layout (consider simplifying to avoid recursive layout): VisualElement unity-panel-container15 (x:0.00, y:0.00, width:996.67, height:821.33) world rect: (x:0.00, y:0.00, width:996.67, height:821.33)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)"
Zetan_Hwang
Apr 25, 2022 15:05
This's still happening in 2021.3 LTS when opening the UI Builder window
Dnasseri
Nov 06, 2020 22:37
This issue is still happening in Unity 2020.1.12f1 for Windows. I get it when viewing VFX Graphs.
da1vid1
Dec 10, 2019 03:14
I don't understand. It says that this problem was fixed, but I don't see any resolution.
Also, it's weird how sometimes this error will prevent me from playing my game, but then all of a sudden, my game will work perfectly(even though the error is still there).
unity_V16sPb0I8SVOuw
Aug 30, 2019 11:36
What is the resolution of this issue?
Haneferd
Jun 30, 2019 11:06
I got the same issue in Unity 2019.3.0a7.
I use MacBook Pro (Two monitor setup), MacOS Mojave Version 10.14.5 , Graphics card; Radeon Pro 460 4GB and Intel HD Graphics 530 1536 MB.
The issue occurs when opening a second project , and then closing it down. The Error message then displays on the remaning project:
Layout update is struggling to process current layout (consider simplifying to avoid recursive layout): VisualElement unity-panel-container4 (x:0.00, y:0.00, width:398.00, height:926.00) world rect: (x:0.00, y:0.00, width:398.00, height:926.00)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
spacehwi
Apr 09, 2019 12:28
Got this issue on Mac, Unity Version 2019.2.0a6 Personal, Maximized window.
richardzzzarnold
Mar 04, 2019 08:04
Also occurs without maximized window