Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.3.1f1
Issue ID
764019
Regression
Yes
Animation importer creates different animation clip if firstly curves are copied and then SetCurve is called
How to reproduce:
1. Open the attached project
2. Open the editor window for AnimBug via Window/AnimBug
3. Drag "Take 001" from Anm_CaptainAmerica_Mov_02 into the Animation field
4. Hit "Modify animation", observe the difference between the original and the copied curve
5.(workaround) De-selecting the "SetCurve at end" option causes the code to call SetCurve first, then copy the curves over. In this case the copied curve stays identical to the original.
Not reproducible: 5.1.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow
Add comment