Search Issue Tracker
Fixed in 5.4.0
Votes
1
Found in
5.3.1p4
Issue ID
765773
Regression
No
Game Execution Freezes when the Title Bar is grabbed, even when "RunInBackground" is checked
To reproduce:
1. Build attached project (repro765773.zip)
2. Launch a game in windowed mode
3. Grab the bar for the window and start dragging the game around
4. While the mouse is pressed on the title bar, game execution pauses
Reproducible: 5.4.0b3, 5.3.2p1, 5.2.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Field is still marked as changed when changed back to its default state in UI Builder
- Crash on UnityEngine.UI.RawImage:OnPopulateMesh when playing Raw Image Texture animation with Sprite keyframes
- 32bit floating point RenderTexture blending feature is not available for WebGPU
- "CommandBuffer: temporary render texture not found while executing" warning is shown when Compatibility Mode is enabled and Camera stacking is used
- NotImplementedException is thrown when using System.String.Replace(String, String, Boolean, CultureInfo)
Add comment