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Fixed in 5.5.0



Found in


Issue ID




Spring Joints2D distance values different when added manually and procedurally



1) Open attached project and proceed to "SpringBug" scene.
2) Go into playmode.

Expected result: Crates should hang on the same height.
Actual result: Crate to the left hangs lower than crate to the right.

Note 1: Sphere on the left has Spring Joint2D added in the Editor thus distance parameter is calculated.
Note 2: Sphere on the right has Spring Joint2D added via Script and its distance parameter is automatically set to 1 instead of being calculated based on relative position of both objects as it happens in the Editor

Workaround: You can calculate and set distance after you add Spring Joint2D component.

Reproduced with: 5.3.2p1 5.4.0b3
Does not reproduce with: 5.2.4f1

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