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Won't Fix
Votes
1
Found in
5.5.0a1
Issue ID
765971
Regression
No
Crash with Playable API when destroying a mixer with implicitly created AnimationClipPlayables
Crash with Playable API when destroying a mixer with implicitly created AnimationClipPlayables
A mixer has clips added implicitly with the SetInputs(AnimationClip[]) interface. When destroying the mixer with Destroy(), we expect the clips to be destroyed too.
Unity crashes on the next update after the Destroy()
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