Search Issue Tracker
By Design
Votes
0
Found in
5.3.1p3
Issue ID
762736
Regression
Yes
[Android] PlayerPrefs are lost when upgrading an app from 5.3 build to 5.2 build
Apps built with Unity 5.3 and then upgraded to a newer version that was built with Unity 5.2 lose PlayerPrefs
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Addressables Report window UI is broken when opening via Build > New Build > Default Build Script
- Addressables Profiles window UI break when creating a new Variable with a long name
- No character limit when renaming Profile in Addressables Profile window, allowing excessively long names
- Blurry, low quality Active Profile icon used in Addressables Profiles window
- Tree Asset Preview window is not updated after assigning a new Material
slake_it
Aug 17, 2016 17:02
it also occurs when updating from 5.2 to 5.3
- the 5.3 update log mention a fix of playerprefs on android
- but it seems like player prefs path was changed and now old values can't be retrieved