Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.3.1p2
Issue ID
760990
Regression
No
Rotation values are jumping randomly when changing them in play mode
Steps to reproduce:
1. Create new or import attached project.
2. Select any game object (cube or camera).
3. Press play.
4. Set rotation on X 50.
5. Change rotation on Y.
Expected result: Y changes, X and Z stays the same.
Actual result: All values jump randomly, from 0.5 till 5 or 8 degrees difference. (GIF)
Reproducible on: 5.4.0b1, 5.3.1p3, 5.2.4f1, 5.1.4f1, 5.0.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Auditor suggests to update package to a lower version than installed when the recommended package version is not the latest version
- Low performance when multiple meshes using BlendShape are rendered on screen
- TMP Dropdown visually corrupts or disappears when its own GameObject is assigned to "Caption Image" or "Placeholder" elements
- Usymtool tries to upload GameAssembly.pdb when it doesn't exist after building with Mono backend
- “NullReferenceException” error thrown in the Console when running HDRP Wizard “Fix All” in URP project after installing HDRP Package
Add comment