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Fixed in Unity 5.4.0

Votes

0

Found in

5.3.1p3

Issue ID

760985

Regression

No

Mixer reverb effects are getting cut off early

Audio

-

-

Priority: 2Necessary for shipping a final release

-

Severity: 2No workaround

An audio source that goes through a mixer reverb effect gets cut off prematurely.

Reproduction Steps:
1. Build & Run the attached project for PC
2. Press left-click to trigger the audio source to play
3. Listen to the effect for a short while, it will echo away over time
4. Press right-click to switch to a scene using a mixer for reverb
5. Press left-click to trigger the audio source to play
6. The reverb effect will suddenly cut off

Expected Result:
The reverberation effect should continue until the audio source has become sufficiently quiet enough that stopping it doesn't result in a noticable cutoff of the sound.

Note that this doesn't happen in the Editor, only in a build, and also that a workaround is available by disabling the Auto Mixer Suspend option on the mixer.

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