Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.3.1p3
Issue ID
760985
Regression
No
Mixer reverb effects are getting cut off early
An audio source that goes through a mixer reverb effect gets cut off prematurely.
Reproduction Steps:
1. Build & Run the attached project for PC
2. Press left-click to trigger the audio source to play
3. Listen to the effect for a short while, it will echo away over time
4. Press right-click to switch to a scene using a mixer for reverb
5. Press left-click to trigger the audio source to play
6. The reverb effect will suddenly cut off
Expected Result:
The reverberation effect should continue until the audio source has become sufficiently quiet enough that stopping it doesn't result in a noticable cutoff of the sound.
Note that this doesn't happen in the Editor, only in a build, and also that a workaround is available by disabling the Auto Mixer Suspend option on the mixer.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect color values are saved for Swatches when using HDR Color Picker
- Editor crashes when adding/removing a UI Document Style Sheet while in Play mode
- Scene and Game views turn black when all light sources are disabled
- Memory spike after activating Freeform Light2Ds
- Line Renderer Component elements do not fit in the Inspector window when minimising Inspector window is minimised
Add comment