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Fixed in 5.3.4
Votes
0
Found in
5.3.1p1
Issue ID
762078
Regression
Yes
[iOS] Loading with WWW.LoadFromCacheOrDownload from StreamingAssets hangs when trying to load missing assets on iOS
Steps to reproduce:
1. Open attached project (StreamingAssetsDownloadBug_stripped.zip)
2. Build for iOS
3. Build the Xcode project and run on iOS device
4. Check Xcode debug log for debug messages
5. Notice loading works for "valid_bundle" ("starting" and "ended" messages) but once it tries to load "missing_bundle" the loading never reaches the ending part nor throws an error
Workaround: Checking whether the file exists before loading the bundle (File.Exists)
Note: Works in editor and on Android - error message is printed for the "missing_bundle".
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