Search Issue Tracker
Fixed in 4.1.1
Votes
2
Found in [Package]
4.0.5
Issue ID
1165683
Regression
No
[Probuilder] NullReferenceException are thrown when face dragging is used in standalone build
How to reproduce:
1. Open attached project "Probuilder API Examples.zip" and scene "MeshEditorScene"
2. Build and run (make sure Development build is enabled)
3. In the Standalone, click and drag the face of a cube
Expected result: the errors are not thrown, standalone works the same as in the game view
Actual result: the NullReferenceException errors are thrown
Reproducible with: 2019.1.0f2 (4.0.2), 2019.1.9f1 (4.0.5), 2019.2.0b8 (4.0.5), 2019.3.0a8 (4.0.5)
Could not test with: 2017.4, 2018.4, 2019.1.0f2 (3.10.1) due to probuilder package errors
Comments (1)
-
siwanka
Jul 18, 2019 06:46
I'm also receiving this issue. When would be the fix available for this issue? Thank you.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note (fix version 4.1.1):
https://github.com/Unity-Technologies/com.unity.probuilder/pull/199