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0
votes
Won't Fix

[iOS] Deactivating a GameObject that has an Audio Source playing a sound...

iOS

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Mar 23, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project2. Build for iOS with 'Autoconnect Profiler' enabled3. Build generated Xcode project to ... Read more

0
votes
Fixed

[Shuriken][Collision] "Planes" collision mode keeps displaying the colli...

Shuriken

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Jan 27, 2016

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Version/s: 5.4.0b3

The visual representation of the collision plane is still visible even when the collision method is switched to world if the transfo... Read more

0
votes
Fixed

Shaders fail to compile with "undeclared identifier 'FOG_EXP'" when usin...

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May 23, 2025

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Version/s: 6000.3.0a5, 6000.4.0a1

Reproduction steps:1. Open the attached “IN-100469.zip” project2. From the Project Window, select “TestShader”3. Right-click on it a... Read more

1
votes
Active

"Null" is logged when printing "VisualElement.style" properties

UI Toolkit Framework

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Apr 24, 2022

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Version/s: 2020.3, 2021.2.13f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open project "Test project 1.zip"2. Enter Play Mode and observe the Console window Expected result: "flex" is lo... Read more

0
votes
By Design

[ShaderGraph] Global illumination emission field is decoupled from the e...

ShaderGraph

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Mar 26, 2021

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Version/s: 2021.2.0a10

Steps to reproduce: 1. Create a new URP project or open an existing one2. Create a new Shader Graph by selecting Create > Shader ... Read more

0
votes
By Design

Previously referenced scriptable object in a prefab gets corrupted after...

Scripting

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Jul 15, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Open attached project "UnityBug.zip"2. Right click in the Project View and create two new scriptable objects("... Read more

0
votes
Fixed

[SRP] Selection Outline is gone and spamming depth surface error in console

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Jul 27, 2022

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Version/s: 2022.1.0a16

Steps:1. Open attached project (CRT_URP.zip)2. Open Master scene3. On SceneView, select any cube4. Observe there is no orange outlin... Read more

0
votes
By Design

Shader MatrixArray assigns an Identity Matrix only to the first element ...

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Oct 05, 2022

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Version/s: 2021.3.11f1, 2022.1.20f1, 2022.2.0b10, 2023.1.0a14

Reproduction steps: Open the attached project Open the “/Assets/Scenes/DEV_MeshManipulationTest.unity” Scene Observe the model in th... Read more

0
votes
Fixed

Problems with upgrading project with Substance material from 4.x directl...

Substances

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Jan 28, 2016

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Version/s: 5.4.0b3

What happenedThe original project is made with Unity 4.1.0f1- (1 case) -- when I opening it in 4.1 and then 4.3 and then in 5.0 and ... Read more

0
votes
Fixed

Crash on D3DKMTOpenResource when capturing with RenderDoc while GPU Skin...

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May 20, 2025

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Version/s: 6000.0.49f1, 6000.1.2f1, 6000.2.0b1, 6000.3.0a1

Reproduction steps:1. Open the attached project "CrashRepro"2. Load RenderDoc (Alt + C or the first option in the game view window b... Read more

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