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UGUI elements do not stay centered when resizing a floating Game view Wi...
How to reproduce:1. Create and open a new URP / HDRP project2. In Hierarchy create UI > Panel3. Select the Panel GameObject and s... Read more
Exception is thrown when opening a new project "Assertion failed on expr...
An exception is thrown when opening a new project or upgrade the project "Assertion failed on expression: 'strlen(name) <= UNITY_... Read more
Specific Graphics.CopyTexture overload deallocates NativeArray if called...
Steps to reproduce:1. Open the attached project (case_1233843.zip)2. Enter Play Mode3. Ensure that no errors are present in the Cons... Read more
[iOS][Metal] Bloom of Post-processing causes flickering white glitches
To reproduce: 1. Download attached project "TestPP.zip" and open in Unity2. Open "TestPP" scene3. Ensure that Metal Graphics API is ... Read more
Depth texture is inverted when Render Mode is set to Multi-pass
How to reproduce:1. Open the attached project "kkVLOculus.zip"2. Open Edit>Project Settings...>XR Plug-in Management>OpenXR... Read more
[VFX Graph] Cannot undo changed Properties when the Visual Effect is con...
How to reproduce:1. Open the attached project "undoRepro"2. In the Project window, select the Asset "Prefab Variant" (Assets/Prefab ... Read more
Scripting symbols are not refreshed after changing a preset
Reproduction steps:1. Open the attached project "ProjectSettingPreset"2. Open Project Settings and select "Player"3. Observe "Script... Read more
[URP][XR] Game View goes black on pressing play when Mock HMD is set to ...
Repro steps:1. Open attached project2. Enter Play Mode Actual: Game Window is completely black Reproducible with: 2020.1.0a14, 2020.... Read more
[HDRP] Decals on metal have a border in Samples scene
Repro: 1) Open HDRP material samples from Package manager2) Load decal scene3) Notice a black border around the decal Tested on 10.1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved