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"NullReferenceException" error is thrown when building Addressables with...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Open the Addressables Gro... Read more
[URP Sample][macOS] Unsupported Optix Denoiser is selected in Lighting S...
*Steps to reproduce:* # Create a Universal 3D sample Project # Navigate to Window > Rendering > Lighting # Observe the selecte... Read more
Texture is lost when reconnecting SpriteColor Node in Fragment
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Open the “Assets/ShaderGr... Read more
Modifier key debounce issue with UWP when losing focus via Alt+Tab
How to reproduce: 1. Open the attached project "latest.zip" 2. Build And Run the project for UWP 3. Type "aaa" in the Input Field... Read more
The Profiler Timeline scrollbar doesn't allow to see a frame fully when ...
Reproduction steps: 1. Open the attached "ReproProj" project 2. Open the “Assets/SampleScene” scene 3. In the Build Settings, tur... Read more
[URP] TrailEffect in URP package samples does not draw Trail Effect
*Steps to reproduce:* # Create a new Universal 3D project. # Open Window > Package Manager > Universal RP. # Click "Samples" t... Read more
"SendMessage cannot be called during Awake, CheckConsistency, or OnValid...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene” Scene 3. Enter Play Mode 4. ... Read more
Graphics.Blit() performs the operation only to the last display when a m...
Reproduction steps: 1. Open the attached “UnityProject.zip” project 2. Make sure at least 2 displays are connected 3. Open the “... Read more
Breakpoints in code can not be reached when they are placed below a comment
How to reproduce: 1. Open the attached “breakpoints_issue” project 2. Open the "SampleScene" and enter Play mode 3. Observe that ... Read more
The border of the Memory Profiler's Snapshot Panel is placed incorrectly...
How to reproduce: 1. Open the attached "memprof_window_issue" project 2. Select the Layout drop-down in the top-right corner and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Component (...) had become dangling during an undo operation." warning undoing creating a light
- Ghost collisions occur in a Physics mesh when entering the Play mode
- TMP text with Auto Size overflows when using the WD% property
- Light Explorer does not update Isolated Selection when new Light selected in Scene
- "Reference for Rendering" opens a documentation focused in the "Shadows"