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Splash Screen Logos are not rendered when there is a GameObject with the...
How to reproduce: 1. Open the “workbench-uitk” project 2. Open the “SampleScene” 3. In the Hierarchy, select “UIPanel” GameObject... Read more
Crash on GfxDeviceD3D12Base::DrawBuffersCommon when entering Play mode r...
Reproduction steps: 1. Open user attached project "Unity3DGS_VR_BIRP.zip" 2. Enter and exit play mode repeatedly Expected res... Read more
Crash on D3D12GetInterface when exiting Play mode
Reproduction steps: 1. Open user attached project "TextXRUnity6Beta.zip" 2. Enter and exit Play mode Expected result: Play mo... Read more
Button text in the Editor fails to render properly on lower resolution d...
How to reproduce: 1. Create a new empty project 2. Open the Preferences window (Edit → Preferences…) 3. In the General tab, selec... Read more
[Quest 3][OculusXR] Artifacts on the right eye when SubSampled Layout is...
Steps to reproduce: 1. Download the attached user's project "ai-xr-poc.zip" 2. Switch to Android 3. Make sure OculusXR is enabled... Read more
Editor crashes on GfxDeviceVK::UpdateComputeResources when using compute...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/AppendSBCrash/TestASB.scene” Scene 3. In Player... Read more
Newtonsoft Mono.Linker.LinkerFatalErrorException exception is thrown whe...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the Build Settings window (File > Build Settings) 3. Make sur... Read more
[Android] VideoPlayer freezes with 2000kb/s bitrate and higher
Steps to reproduce: 1. Download the attached user's project "SampleProject.7z" 2. Switch to Android player 3. Open "SampleScene.u... Read more
Crash on aiPropertyCopyData when changing a value after an Alembic file ...
Reproduction steps: 1. Open the attached “ReproProj” project 2. Open the “Assets/Prefabs/Door.prefab“ Prefab 3. In the Hierarchy ... Read more
"ArgumentException: Getting control 2's position in a group with only 2 ...
Reproduction steps: 1. Open the attached “repro_IN-78427“ project 2. Open the “Assets/Scenes/OutdoorsScene.unity“ 3. In the Hiera... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [VFX Graph] Base Color Map Inconsistency between Lit and Unlit Ouput
- [HDRP] Water is using the wrong depth when calculating absorption for alpha clipped transparents with depth prepass enabled
- [VFX Graph] Emissive isn't working with Decal output
- Gizmos are not drawn in Game view and Render Graph Execution errors are shown when stacked Overlay Camera is used and 'Compatibility Mode' is disabled
- Crash on WalkTypeTreeInternal when selecting the Texture of a specific FBX