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Fixed in 6000.0.0b1
Fixed in 6000.0.X, future release
Votes
0
Found in
6000.0.1f1
6000.1.0a7
Issue ID
UUM-74280
Regression
Yes
Crash on D3D12GetInterface when exiting Play mode
Reproduction steps:
1. Open user attached project "TextXRUnity6Beta.zip"
2. Enter and exit Play mode
Expected result: Play mode exited
Actual result: Crash
Reproduced with: 1.10.0 (6000.0b13), 1.11.0 (6000.0.5f1)
Not reproduced with: 1.10.0 (6000.0b12, 2022.3.32f1, 2021.3.39f1)
Reproducible on: Windows 10
Not reproducible on: No other environment tested
First few lines of stack trace:
{noformat}0x00007FF9F5C2B05A (D3D12Core) D3D12GetInterface
0x00007FF9F5C2ACCC (D3D12Core) D3D12GetInterface
0x00007FF99912C063 (Unity) GfxTaskExecutorD3D12::DoExecuteFromPlugin
0x00007FF99A8A3DE7 (Unity) ExecuteCommandListImpl
0x00007FFA16D69D9C (AMDUnityPlugin) ffxFsr2GetRenderResolutionFromQualityMode{noformat}
Comments (1)
-
djarcas
Aug 23, 2024 13:10
========== OUTPUTTING STACK TRACE ==================
0x00007FFDD5ADEAAF (AMDUnityPlugin) ffxFsr2GetRenderResolutionFromQualityMode
0x00007FFDD5ADB630 (AMDUnityPlugin) ffxFsr2GetRenderResolutionFromQualityMode
0x00007FFDD5AB5BC3 (AMDUnityPlugin) ffxFsr2GetRenderResolutionFromQualityMode
0x00007FFDD5AB65FF (AMDUnityPlugin) ffxFsr2GetRenderResolutionFromQualityMode
0x00007FFDD7C9D999 (UnityPlayer) GfxDevice::InsertCustomMarkerCallbackAndDataWithFlags
0x00007FFDD8C1E0EB (UnityPlayer) GfxDeviceWorker::RunCommand
0x00007FFDD8C25B0B (UnityPlayer) GfxDeviceWorker::RunExt
0x00007FFDD8C25C11 (UnityPlayer) GfxDeviceWorker::RunGfxDeviceWorker
0x00007FFDD7A68B87 (UnityPlayer) Thread::RunThreadWrapper
0x00007FFEEBAF257D (KERNEL32) BaseThreadInitThunk
0x00007FFEEC9EAF28 (ntdll) RtlUserThreadStartReally not been fixed 6000.0.12f1 (7defd84cdab8)
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Resolution Note (fix version 6000.0):
It was fixed alongside some other issue on early july, thus it can't be reproed anymore.