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39
votes
Fixed

Realtime shadows cast on terrain from directional light do not fade prop...

Shadows/Lights

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Apr 20, 2015

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Version/s: 5.0.1f1

Reproduction steps:1. Open the attached project "DefferedShadowPopping"2. Open the scene "Main"3. Camera in the scene is set to defe... Read more

18
votes
Fixed

Instantiated Prefab's RectTransform values are incorrect when Object.Ins...

Scripting Runtime

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Mar 25, 2024

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Version/s: 2022.3.21f1, 2023.2.18f1, 6000.0.0b15, 6000.1.0a7

Reproduction steps:1. Open the attached “InstantiateAsync.zip” project2. Enter the Play mode3. Observe the Instantiated Prefab (In t... Read more

14
votes
Fixed

[Linux] keystrokes recorded twice

Linux

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Jan 12, 2018

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Version/s: 2017.3.0f3, 2019.1

-e: when typing into input fields each letter is recorded twice for each key stroke--works well in 2017.1.2p4., 2017.2.1p1, stops wo... Read more

17
votes
Fixed

[iOS] Crash at Action_1_Invoke_m2461023210_gshared when calling Social.A...

iOS

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Oct 03, 2018

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Version/s: 2017.4.0f1, 2017.4.12f1

To reproduce:1. Open attached project2. Build for iOS3. Open Xcode project, navigate to Capabilities tab in Project Navigator window... Read more

69
votes
Fixed

[Quest 2] Build crashes on Quest 2 when Graphics Jobs are enabled

Vulkan

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Aug 23, 2022

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Version/s: 2021.3.8f1

Reproduction steps:1. Open the user’s attached project "PerformanceTest2021.zip"2. Go to Project settings > Player3. Make sure th... Read more

29
votes
Fixed

GetHashCode() returns 0 for destroyed GameObjects and MonoBehaviours in ...

Deployment Management

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Aug 31, 2015

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Version/s: 5.1.2f1

To reproduce:1. Open the attached project.2. Open the DictionaryTests.unity scene.3. Press Play in the Editor.4. Observe the console... Read more

20
votes
Fixed

3D Physics Layer Collision Matrix elements are misaligned when new Layer...

3D Physics

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Jan 25, 2024

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Version/s: 2023.3.0b3, 6000.0.0b11

Reproduction steps:1. Open the attached “CannonRun_UVC.zip” project2. Go to Project Settings (Edit > Project Settings)3. Go to Ph... Read more

18
votes
By Design

It's not possible to change resolution beyond 16320x768

Graphics - General

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Apr 18, 2016

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Version/s: 5.3.4f1

How to reproduce: 1. Open attached project2. Build to Standalone and run3. Use the key commands to change resolution- a,s,d,f,g,h,j,... Read more

12
votes
Fixed

Version Control Check Out window not popping up when using Provider.Chec...

Version Control

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Apr 25, 2017

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Version/s: 5.6.0p2

To reproduce: 1. Download attached project "BombBall.zip" and open in Unity2. Open "RootScene" scene3. Go to Edit > Project Setti... Read more

21
votes
Fixed

Scene is not considered loaded when Awake() is called

Scene/Game View

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Jan 22, 2016

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Version/s: 5.3.1p4

Scene is still going to be considered as not loaded during awake but from now on it's going to be possible to call GetRootGameObject... Read more

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