Search Issue Tracker
By Design
Votes
18
Found in
5.3.4f1
Issue ID
789384
Regression
No
It's not possible to change resolution beyond 16320x768
How to reproduce:
1. Open attached project
2. Build to Standalone and run
3. Use the key commands to change resolution
- a,s,d,f,g,h,j,k,l,q,w,e,r,t,y,u,i,o,p; each letter represents a different horizontal resolution
- the R key switches to 16320x768, the T key switches to 17680x768, the rest switch to larger resolutions
4. Press the T key (or any of the following ones)
- Note that the resolution is set, but results in a completely black screen
- Reproduced in Version 5.4.0b15 (2e995a1aa11c), Version 5.3.4f1 (fdbb5133b820)
- Blocked from testing 5.2 due to script errors
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment