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19
votes
Fixed

[Performance Regression] Importing an fbx model is noticeably slower whe...

Asset - Importers

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Jul 23, 2020

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Version/s: 2020.1.0a19, 2020.1.0b16, 2020.2

Reproduction steps: 1. Create and open a new Unity project 2. Import the attached "ProblematicModel.fbx" model Expected result: it ... Read more

22
votes
Fixed

UnityEngine.Ping does not work with ipv6 addresses

Networking

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Jun 02, 2016

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Version/s: 5.1.5f1

To Reproduce: 1. Open scene "Ping Test" in the attached project. You need to be on an ipv6 network to test this ( can use if you... Read more

13
votes
Fixed

Stereo Display Standalone build runs at a low resolution regardless of s...

VR

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Mar 13, 2017

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Version/s: 2017.1.0a3

Steps to reproduce: 1. Download and open the attached project 2. Build for standalone 3. Launch build Reproduced on 5.6.0f2, 2017.... Read more

19
votes
Fixed

[iOS] App freezes in applicationDidBecomeActive() on iOS 10

iOS

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Aug 05, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1) Open the latest attached project. 2) Build and run on an iOS 10 device (using Xcode 8 beta). 3) When the butt... Read more

52
votes
Fixed

ETC1 + Alpha not working on UI Images when the used sprite is with 'Pack...

UI

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Aug 19, 2015

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Version/s: 5.2.0f1

Steps to reproduce: 1. Open the attached project 2. Make sure that: Editor mode is set to Android Texture 'bar_iso_energy' is... Read more

13
votes
Feature Request

[XRSDK] URP Camera with a renderTexture does not render in stereo in SPI...

--

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Sep 18, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.15f1, 2022.2.0b8, 2023.1.0a11, 2023.2.0a1

Steps to reproduce: 1. Open the attached user's project "StereoRenderTextureTest.zip" 2. Enter Play Mode with a Quest 1/2 attached... Read more

20
votes
Fixed

"corrupted scene: Failed to unload 'ProjectSettings/UnityAdsSettings.ass...

Scene Management

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Aug 28, 2016

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Version/s: 5.5.0a6

To reproduce: 1. Open attached project 2. Notice the error: "corrupted scene: Failed to unload 'ProjectSettings/UnityAdsSettings.ass... Read more

90
votes
Fixed

[Shaders] Missing fallback from Directional to NonDirectional mode with ...

Global Illumination

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Apr 03, 2015

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Version/s: 5.0.1f1

WORKAROUND: Use non-directional mode To reproduce: 1. Open attached project 2. Build and run to iOS (same on Android based on forum... Read more

16
votes
Duplicate

[XR][WSA] Including "Unity C# Projects" while building to Universal Wind...

Universal Windows Platform

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Jul 07, 2017

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Version/s: 2017.2.0b2

Repro steps: 1. Open "MR250U2017.zip" project 2. Select "Universal Windows Platform" as Build target 3. Check the "Unity C# Project... Read more

19
votes
Fixed

[Linux] Mac Support is only pseudo-installed through Hub for Linux Editor

Linux

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Nov 13, 2018

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Version/s: 2018.2.11f1, 2018.2.15f1, 2018.3.0b2, 2019.1.0a8

To reproduce: 1) Open Unity Hub 2) Go to Installs and check the menu of "Add Component 3) If Mac support is not installed, install i... Read more

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