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2
votes
Active

ShaderVariantCollection.variantCount and ShaderVariantCollection.shaderC...

Shader System

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Mar 18, 2026

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Version/s: 6000.0.71f1, 6000.3.11f1, 6000.4.0f1, 6000.5.0b1, 6000.6.0a1

Steps to reproduce:1. Open the attached user's project "TestShaders.zip"2. Switch to a Android/Windows Standalone Build profile3. Pe... Read more

2
votes
Active

White ouline on volumetric clouds at a distance

Environment Effects

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Mar 18, 2026

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Version/s: 6000.4.2f1, 6000.5.0b2, 6000.6.0a2

Steps to reproduce: Open the reproduction project Look at the clouds at a distance Actual results: There is a white outline on the c... Read more

0
votes
Active

High Definition Render Pipeline filter option in Search is missing when ...

Visual Effects

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Mar 18, 2026

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Version/s: 6000.5.0a9, 6000.6.0a1

Steps to reproduce: Create a new project using Universal 3D template Go to Assets > Create > Shader Graph > From Template..... Read more

0
votes
By Design

"Samples" value in the Animation window can't be changed by dragging

Mecanim Animation

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Mar 18, 2026

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Version/s: 6000.0.71f1, 6000.3.11f1, 6000.4.1f1, 6000.5.0b1, 6000.6.0a1

How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> Animation -> Animation Cli... Read more

0
votes
Active

Crash in RenderGraph Bloom following upgrade to Unity 6.3.6

SRP Foundation

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Mar 18, 2026

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Version/s: 6000.3.6f1, 6000.4.0b11, 6000.5.0a8, 6000.6.0a2

100% repro crash after around 30min, following upgrade to Unity 6.3.6. If we disable Bloom on our Volume Profile, the issue seems to... Read more

0
votes
By Design

Circular dependency warning is thrown in the Console when assigning TSS ...

UI Toolkit Framework

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Mar 18, 2026

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Version/s: 6000.0.71f1, 6000.3.11f1, 6000.4.1f1, 6000.5.0a9, 6000.6.0a1

Steps to reproduce:1. Create new Unity project2. In Project window create TSS Theme File asset (Create > UI Toolkit > TSS Them... Read more

0
votes
Active

[HDRP] Screen Space Lens Flare full screen debug mode breaks Render Grap...

Post-processing and Compositing

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Mar 18, 2026

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Version/s: 6000.5.0b1, 6000.6.0a2

Steps to reproduce: 1. Create a new HDRP project 2. In the Hierarchy Select the Sky and Fog Volume 3. In the Inspector, scroll down ... Read more

0
votes
Active

UI Builder’s Transition Animations Property value names are inconsistent...

UI Builder

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Mar 18, 2026

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Version/s: 6000.6.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template Open the UI Builder window (Window > UI Toolkit &g... Read more

0
votes
Active

"Additional Shader Channel" keeps reverting when saving prefab

uGUI Framework

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Mar 18, 2026

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Version/s: 6000.0.68f1, 6000.3.11f1, 6000.4.0f1, 6000.5.0a7, 6000.6.0a2

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In Hierarchy selec... Read more

0
votes
Active

Two Entities SubScene checkboxes are displayed in the Hierarchy

Core Runtime

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Mar 18, 2026

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Version/s: 6000.5.0b1, 6000.6.0a1

How to reproduce:1. Open the "EntitiesCheck.zip" project2. Open the "New Scene" Scene3. Expand the "New Scene" Scene in the Hierarch... Read more

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