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By Design

Orientation X, Y, and Z input fields are misaligned with other Element 0...

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Dec 10, 2025

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Version/s: 6000.0.63f1, 6000.2.15f1, 6000.3.1f1, 6000.4.0a5, 6000.5.0a3

Steps to reproduce: Create a project using the Universal 2D template Go to "Window" -> "2D" -> "Tile Palette" In the "Tile Pal... Read more

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In Progress

Rendering Debugger's Overdraw is displayed incorrectly when Fog is enabled

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Dec 10, 2025

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Version/s: 6000.0.63f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2

How to reproduce:1. Open the attached project "IN-126388"2. In the Rendering Debugger's Rendering tab, change the Overdraw Mode to "... Read more

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Active

Crash on SendShadowCullingCallbacks when entering Play Mode with unsaved...

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Dec 10, 2025

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Version/s: 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

Steps to reproduce:1. Open the “user’s attached project”2. Open the “PropTests” Scene3. Select the “3d SKYBOX TEST/Terrain” GameObje... Read more

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Active

Locked tabs end up selecting the same asset when another window is maxim...

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Dec 10, 2025

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Version/s: 6000.0.64f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

How to reproduce: Create and open a new project Add two more Project tabs next to one another on the same panel Set all of them to “... Read more

0
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Active

HelpBox visuals in the "Ray Tracing Shader" asset are not aligned with t...

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Dec 10, 2025

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Version/s: 6000.5.0a3

Steps to reproduce: Create a new project Go to "Assets" -> "Create" -> "Shader" > "Ray Tracing Shader" Select the newly cre... Read more

0
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Active

ListView element is rendered in solid black after docking if UI Builder ...

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Dec 10, 2025

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Version/s: 6000.0.65f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

Steps to reproduce: Open the attached project Open the NewUXMLTemplate.UXML asset in UI Builder Observe that the ListView element is... Read more

0
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Active

HelpBox visuals in the "Light Probe Group" component are not aligned wit...

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Dec 10, 2025

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Version/s: 6000.5.0a3

Steps to reproduce: Create a project using the Universal 2D template Select "Main Camera" in the "Hierarchy" Click "Add Component" i... Read more

1
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In Progress

[WebGPU] error with compute shader and read-only RWTexture

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Dec 09, 2025

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Version/s: 6000.0.63f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a4

Compute shader errors with WebGPU when an RWTexture is used as read-only. Binding type in the shader (texture) doesn't match the typ... Read more

0
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In Progress

DepthOfField error when a project is created with both HDRP and URP

Package: Cinemachine

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Dec 09, 2025

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Version/s: 3.1.5

Reproduction Steps: 1- Create an empty project (URP or HDRP) 2- In the package manager, add the other rendering pipeline (URP or HDR... Read more

0
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Active

Entities ContentManagement GUIDs are unstable and become different each ...

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Dec 09, 2025

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Version/s: 6000.3.0f1

Steps to reproduce (estimated):1. Open the linked project2. Press 'BUG REPORT → Build Content', then create a new unique directory f... Read more

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