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1
votes
Active

[Backport] [Sprite Atlas V1] Editor crashes when calling SpriteAtlasUtil...

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Jun 24, 2022

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Version/s: 2020.3.2f1, 2021.3.0f1

How to reproduce: 1. Open the attached project 2. In the top toolbar, select Test -> Pack Atlases Expected result: Atlases are ... Read more

0
votes
Won't Fix

Sub Graph node is showing a "Validation" error when it has a keyword

Package: Shader Graph

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Jun 23, 2022

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Version/s: 12.0.0

How to reproduce: 1. Open project "empty.zip" 2. Open "TestShaderGraph.shadergraph" (Assets>TestShaderGraph) 3. Observe the "Test... Read more

0
votes
Active

Unexpected full floating precision register when using UNITY_DECLARE_TEX...

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Jun 23, 2022

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Version/s: 2022.2.0a16

1. When using UNITY_DECLARE_TEX2D_HALF, there is a full floating precision register in compiled shader. It should be a half floating... Read more

1
votes
Active

Deterministic builds have different files when built from the same project

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Jun 23, 2022

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Version/s: 2020.3.36f1, 2021.3.5f1, 2022.1.7f1, 2022.2.0a18, 2023.1.0a1

How to reproduce: 1. Open the user’s attached “DeterministicBuilds” project 2. Create a copy of the project 3. Build the project 4.... Read more

1
votes
Active

PlayerBuildInterface.ExtraTypesProvider no longer provides types to IL2CPP

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Jun 23, 2022

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Version/s: 2022.1.4f1, 2022.2.0a9, 2023.1.0a1

`PlayerBuildInterface.ExtraTypesProvider` was an undocumented feature used to allow code to provide a list of types that would be pa... Read more

0
votes
Active

PS5 - InputSystem devices are not removed properly when pad turned off w...

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Jun 23, 2022

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Version/s: 2020.3.35f1

Summary: on PS5, with Run In Background disabled, when the gamepad is turned off with the application in the background, the input ... Read more

1
votes
Active

GetPreferredHeight returns 0 when overflow linking TMP components if the...

Package: TextMeshPro - Bugs

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Jun 23, 2022

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Version/s: 3.2.0-pre.3, 4.0.0-pre.1

Reproduction steps: 1. Open the attached “PreferredHeight.zip“ project 2. Open the “SampleScene” scene 3. Enter the Play Mode 4.... Read more

1
votes
In Progress

[XR][Vulkan] Crash on "vkResetFences" when entering Play mode

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Jun 23, 2022

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Version/s: 2021.3.5f1, 2022.1.6f1, 2022.2.0a5

Reproduction steps: # Open the user's attached project # Open Assets > Scenes > “ControllerSample” # Enter Play mode Expecte... Read more

1
votes
Active

Touch input is reset in Device Simulator when Unity Remote is killed

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Jun 23, 2022

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Version/s: 2020.3.36f1, 2021.3.5f1, 2022.1.7f1, 2022.2.0a18, 2022.3.0a1

How to reproduce: 1. Open the attached project "InputLostTest.zip" and load Scene "SampleScene" 2. Open Unity Remote on a mobile d... Read more

1
votes
In Progress

Decal Layer Texture lifetime in rendergraph

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Jun 23, 2022

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Version/s: 2021.3.5f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

The Decal layer texture that is written during the prepass and used during dbuffer pass has the same format as the gbuffer 4 used fo... Read more

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