Search Issue Tracker

Fixed

Fixed in 6000.0.52f1, 6000.1.8f1, 6000.2.0b6, 6000.3.0a1

Votes

0

Found in

2022.3.62f1

6000.0.50f1

6000.1.5f1

6000.2.0b4

Issue ID

UUM-107878

Regression

No

Warnings thrown when computing Positions in a 2D BlendTree are not helpful to the user

-

Steps to reproduce:

  1. Create a Project and import the attached Asset package
  2. Open the Animator "v2Animator"
  3. Double click the BlendTree "Running BlendTree"
  4. Select child BlendTree "Run" or "Walk"
  5. In the Inspector, select the option "Speed and Angular Speed" under dropdown menu for "Compute Positions"

Actual results: Warnings like "Can't distribute the motions of 'Walk', they all have the same threshold value.
UnityEditor.GenericMenu:CatchMenu (object,string[],int)" are logged in the Console for each Motion in the BlendTree

Expected results: Users are indicated why the operation cannot be completed, currently they are only informed that the motions "Have the same threshold value", but Thresholds are calculated and set in a 1D Blend Type BlendTree, this does not bring any clarity to our users

Reproducible with versions: 2022.3.62f1, 6000.0.50f1, 6000.1.5f1, 6000.2.0b4

Tested on (OS): Windows 11

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.