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Fix In Review for 6000.0.X, 6000.1.X, 6000.2.X, 6000.3.0a1

Votes

0

Found in

2022.3.62f1

6000.0.50f1

6000.1.5f1

6000.2.0b4

Issue ID

UUM-107877

Regression

No

Warnings thrown when adjusting Time Scale to Homogenous Speed in a BlendTree are not helpful to the user

-

*Steps to reproduce:*
# Create a Project and import the attached Asset package
# Open the Animator "v2Animator"
# Double click the BlendTree "Running BlendTree"
# Select child BlendTree "Run" or "Walk"
# In the Inspector, select the option "Homogenous Speed" under dropdown menu for "Adjust Time Scale"

*Actual results:* Warnings like "Could not adjust time scale for RunForwardLeftUnarmed because it has no speed
UnityEditor.GenericMenu:CatchMenu (object,string[],int)" are logged in the Console for each Motion in the BlendTree

*Expected results:* Users are indicated why the operation cannot be completed, currently they are only informed that the motions "Have no speed", when in the Inspector they are clearly set (1, 1.2 etc.) Which speed is needed here? Clip, Animation Speed, something to do with Root Motion? 

*Reproducible with versions:* 2022.3.62f1, 6000.0.50f1, 6000.1.5f1, 6000.2.0b4

*Tested on (OS):* Windows 11

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