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Under Consideration for 2021.3.X, 2022.3.X, 2023.2.X
Votes
0
Found in
2021.3.25f1
2022.2.19f1
2023.1.0b16
2023.2.0a14
2023.3.0a3
6000.0.0b11
Issue ID
UUM-35206
Regression
Yes
RBR/CommonOpaque shader gradient is rendered incorrectly when the iOS build platform is selected
Reproduction steps:
1. Open the attached "repro_IN-39543.zip" project
2. Open the “Test“ Scene
3. Change the platform to “iOS”
4. Open the Game view
5. Observe the shader on the "Capsule" and "Capsule (1)" GameObjects
Expected result: The shader gradient is visible
Actual result: The shader gradient is not visible
Reproduced with: 2021.2.0b13, 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14
Not reproduced with: 2020.3.48f1, 2021.2.0b12
Reproduced on: Windows 10
Not reproduced on: macOS
Note: Reproduced on NVIDIA Geforce GTX 1650 Ti GPU
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