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Under Consideration for 2021.3.X, 2022.3.X, 2023.2.X

Votes

0

Found in

2021.3.25f1

2022.2.19f1

2023.1.0b16

2023.2.0a14

2023.3.0a3

6000.0.0b11

Issue ID

UUM-35206

Regression

Yes

RBR/CommonOpaque shader gradient is rendered incorrectly when the iOS build platform is selected

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Reproduction steps:
1. Open the attached "repro_IN-39543.zip" project
2. Open the “Test“ Scene
3. Change the platform to “iOS”
4. Open the Game view
5. Observe the shader on the "Capsule" and "Capsule (1)" GameObjects

Expected result: The shader gradient is visible
Actual result: The shader gradient is not visible

Reproduced with: 2021.2.0b13, 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14
Not reproduced with: 2020.3.48f1, 2021.2.0b12

Reproduced on: Windows 10
Not reproduced on: macOS

Note: Reproduced on NVIDIA Geforce GTX 1650 Ti GPU

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