Search Issue Tracker
By Design
Votes
0
Found in
5.0.0b16
Issue ID
653607
Regression
No
When creating a transition from Any State to Parent State Machine the transition is not drawn.
When creating a transition from Any State to Parent State Machine the transition is not drawn.
Repro:
1. Add a transition from Any State to Parent State Machine
2. Select Any State - observe the transition has been added to the list in the Inspector but it's not drawn in the UI.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build and Run button greyed out for locally invalid architecture, despite remote build is specified
- Graphics Settings: “Use Defaults” checkboxes misaligned in Tier Settings section
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
Add comment