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Setting Shader Graph to Surface Type "Transparency" and Render Face "Bot...
How to reproduce:1. Create a new URP Unity Project2. In the project window, right-click -> Create -> Shader Graph -> URP -&... Read more
Unity crashed when closing the New Project window
- Create a new project- Go to File -> Open Project- Switch to the Getting Started tab- Switch back to the Projects tab- Close the... Read more
All popup windows in the editor are not closed when the main window is b...
Steps to reproduce: Create a new Unity project using the Universal 2D template Create a new Sprite Asset (Assets > Create > 2D... Read more
[Hololens] KeywordRecognizer initialization freezes when the microphone ...
Steps to reproduce:1. Download attached project2. Switch platform to UWP and build project3. Open Visual Studio solution switch to x... Read more
UnityWebRequest Compression behaves differently on various platforms
Reproduction steps1. Open the attached project2. Deploy to Windows and OS X3. Open the applications Expected result: The code genera... Read more
Exceptions are not treated as a test failure when they occur in the Test...
Steps to reproduce:1. Open the attached project (New Unity Project.zip)2 Open the test.unity scene3. Open Editor Tests Runner4. Clic... Read more
'Frame not in module' when stepping into partial class if NodeCanvas is ...
How to reproduce:1. Open attached project2. Open 'test' script3. Place breakpoint on line 8 (StartCoroutine(t1());)4. Attach debugge... Read more
Render Pipeline Converter still showing “Pending Conversion with Warning...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Render Pipeline Converter window (Window >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code