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[ShaderCompiler] Shader files that include .cginc files don't record the...
Reproduction steps:1. Open the attached project "ShaderDependenciesBug"2. Go to Assets/Marmoset/Shader/Terrain3. Right click "Marmos... Read more
NullReferenceException in Dropdown on assembly reload
Steps to reproduce:1. Open attached project "DropDownRepro1137606.zip"2. Go into Play Mode3. Reimport "NewBehaviourScript" Expected ... Read more
[Win] Editor slows down on each subsequent run when using compute shaders
Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Assets/Tutorial01.unity” Scene3. Enter the Play Mode4. Obser... Read more
Animation Transtions break the Aniamtor Controller at runtime
Reproduction steps:1. Open the attached project2. Open scene "Test"3. Play4. Open the Animator tab5. Select "GameObject" in the hier... Read more
[OpenGLES][XR] Zooming in on the camera's URP opaque texture causes "dou...
Steps to reproduce:1. Download the attached user's project "StereoZoom.zip"2. Switch to Android platform3. Build to Quest 2/34. Chan... Read more
Light Probe GPU memory is not deallocated when cancelling a bake
Steps to reproduce: Open any scene Open the Task Manager and view your GPU memory utilization Add some probes Crank the lighting set... Read more
Batching ignores flipped objects
To reproduce the bug please follow the steps1. Open "Test" project2. Open "scene" scene3. Play sceneTake a look at "Flipped Parent" ... Read more
Conversion Tool doesn't have a clear message that no Assets were found
How to reproduce:1. Create a new Unity project2. Go to Window -> TextMeshPro -> Project Files GUID Remapping Tool3. Click "Sca... Read more
Game View has huge borders around when Free Aspect is selected on Window...
Steps to reproduce: 1) Open Unity Hub and create a new 3D (URP) Core project 2) Check the Game view, out of the box it will have hug... Read more
"Screen.dpi" value is incorrect compared to the manually calculated value
How to reproduce:1. Open the "IN_62437" project2. Open the "SampleScene"3. Open the “Test.cs” script and change the “monitorDiagonal... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code